{"id":70,"date":"2026-07-07T23:48:08","date_gmt":"2026-07-07T20:48:08","guid":{"rendered":"https:\/\/anatolia.se\/?p=70"},"modified":"2026-07-07T23:53:49","modified_gmt":"2026-07-07T20:53:49","slug":"microsoft-cuts-4800-jobs-and-shrinks-xbox-in-significant-restructure","status":"publish","type":"post","link":"https:\/\/anatolia.se\/index.php\/2026\/07\/07\/microsoft-cuts-4800-jobs-and-shrinks-xbox-in-significant-restructure\/","title":{"rendered":"Microsoft cuts 4,800 jobs and shrinks Xbox in &#8216;significant restructure&#8217;"},"content":{"rendered":"\n<p>Microsoft has announced it has cut 4,800 jobs &#8211; roughly 2.1% of its workforce &#8211; with Xbox to bear a large number of its latest layoffs.<\/p>\n\n\n\n<p>Amy Coleman, executive vice president at Microsoft, told employees in a memo that the tech giant needed to focus on areas that can deliver for customers amid a &#8220;fast-changing industry&#8221;.<\/p>\n\n\n\n<p>The sweeping layoffs will see more than 1,600 roles immediately axed at Xbox.<\/p>\n\n\n\n<p>Asha Sharma, who recently took over as Xbox&#8217;s chief executive, said in a note to staff it was &#8220;beginning the most significant restructure in Xbox history&#8221;.<\/p>\n\n\n\n<p>Four Xbox game development studios &#8211; Compulsion Games, Double Fine Productions, Ninja Theory and Undead Lab &#8211; would also be spun off as part of the changes, she added.<\/p>\n\n\n\n<p>Another 1,600 roles will be reduced from Xbox as a result.<\/p>\n\n\n\n<p>&#8220;These changes are about a bigger future for Xbox, not a smaller one,&#8221; Sharma said in a note,&nbsp;<a target=\"_blank\" href=\"https:\/\/x.com\/asha_shar\/status\/2074124008795369482\" rel=\"noreferrer noopener\">shared on X<\/a>.<\/p>\n\n\n\n<p>&#8220;History is full of companies that mistake longevity for inevitability. We will not be one of them.&#8221;<\/p>\n\n\n\n<p>Coleman meanwhile pointed to a changing customer needs in announcing Microsoft&#8217;s company-wide cuts.<\/p>\n\n\n\n<p>&#8220;Companies don&#8217;t get to choose whether their industry changes; they only get to choose whether they change with it,&#8221; she said.<\/p>\n\n\n\n<p>She noted that while the company would not replace the lost roles with AI, &#8220;what is\u202ftrue is that AI is changing how work gets done&#8221;.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Industry challenges<\/h2>\n\n\n\n<p>The announcement comes at an already difficult time in the gaming industry, with many studios still reeling from brutal layoffs in recent years.<\/p>\n\n\n\n<p>In 2024, Xbox culled more than 2,000 staff and shuttered four studios bought prior to its bumper acquisition of Call of Duty maker Activision-Blizzard.<\/p>\n\n\n\n<p>Little more than a year later, Microsoft said it would&nbsp;<a href=\"https:\/\/www.bbc.co.uk\/news\/articles\/cdxl0w1w394o\">cut up to 9,000 jobs<\/a>&nbsp;after setting out plans to double down on its multi-billion-dollar AI spending.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/ichef.bbci.co.uk\/news\/480\/cpsprodpb\/d483\/live\/7b0ef710-7957-11f1-9988-0351319ba973.jpg.webp\" alt=\"Bloomberg via Getty Images Asha Sharma, wearing a black top and trousers, sits on stage speaking to an interviewer out of shot at a Bloomberg Tech conference.\"\/><\/figure>\n\n\n\n<p>The spiralling costs of hardware have also prompted firms&nbsp;<a href=\"https:\/\/www.bbc.co.uk\/news\/articles\/c3ryj81ywlro\">including Microsoft<\/a>&nbsp;to hike the price of years-old consoles and similar consumer gadgets &#8211; with many blaming AI data centres for pushing up demand too quickly for supply to catch up.<\/p>\n\n\n\n<p>Sharma said on Monday that while she knew the cuts were &#8220;painful&#8221;, there was a &#8220;reset&#8221; needed across Xbox&#8217;s entire content portfolio, platform and operations.<\/p>\n\n\n\n<p>Tech analyst Paolo Pescatore told the BBC the changes indeed marked a &#8220;major reset&#8221; for the company, which has further trials ahead.<\/p>\n\n\n\n<p>&#8220;The challenge is not just cutting costs; it is defining what Xbox stands for in a world where games are moving across console, PC, cloud and subscription platforms,&#8221; he said.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Offloading gaming studios<\/h2>\n\n\n\n<p>As part of Xbox&#8217;s sweeping changes, Minecraft developer Mojang and Candy Crush developer King will now report directly to Sharma.<\/p>\n\n\n\n<p>Piers Harding-Rolls of Ampere Analysis said this restructuring &#8220;underlines Xbox&#8217;s vision for its studios and content, which will be more heavily focused on the biggest IP and audiences&#8221;.<\/p>\n\n\n\n<p>He said the company had previously bought a plethora of studios to boost offerings on its subscription service Game Pass.<\/p>\n\n\n\n<p>&#8220;But the company has now decided that some of these teams and the games they are building would be better suited to sit outside the Xbox organisation,&#8221; he said &#8211; adding that its decision not close them was &#8220;positive news during a difficult time&#8221;.<\/p>\n\n\n\n<p>Double Fine and Compulsion will both return to independent management.<\/p>\n\n\n\n<p>Double Fine, acquired by Microsoft in 2019,&nbsp;<a target=\"_blank\" href=\"https:\/\/x.com\/DoubleFine\/status\/2074133212809527561\" rel=\"noreferrer noopener\">wrote on X<\/a>&nbsp;that it was &#8220;thankful to everyone at Xbox for seven great years together&#8221;.<\/p>\n\n\n\n<p>The Psychonauts developer added it was grateful to have been able to reach an outcome &#8220;which preserves our history and culture, and returns ownership of our games to us&#8221;.<\/p>\n\n\n\n<p>Both itself and Compulsion, which developed action-adventure title South of Midnight, will depart with their intellectual property (IP).<\/p>\n\n\n\n<p>&#8220;Our immediate priority is to support our team throughout this transition period,&#8221; Compulsion&nbsp;<a target=\"_blank\" href=\"https:\/\/x.com\/CompulsionGames\/status\/2074125346731856374\/photo\/1\" rel=\"noreferrer noopener\">said on X<\/a>&nbsp;&#8211; adding it was confident in its future.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft has announced it has cut 4,800 jobs &#8211; roughly 2.1% of its workforce &#8211; with Xbox to bear a large number of its latest layoffs. Amy Coleman, executive vice president at Microsoft, told employees in a memo that the tech giant needed to focus on areas that can deliver for customers amid a &#8220;fast-changing&#8230;<\/p>\n","protected":false},"author":1,"featured_media":71,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-70","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eechnology"],"_links":{"self":[{"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/posts\/70","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/comments?post=70"}],"version-history":[{"count":2,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/posts\/70\/revisions"}],"predecessor-version":[{"id":73,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/posts\/70\/revisions\/73"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/media\/71"}],"wp:attachment":[{"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/media?parent=70"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/categories?post=70"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/anatolia.se\/index.php\/wp-json\/wp\/v2\/tags?post=70"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}